Rivals
Product & Growth Lead on an esports tournament platform, getrivals.com
getrivals.com ↗
The problem
Amateur esports players had no accessible, well-run place to compete. Organizing brackets, payouts and fair play across amateur scenes was fragmented and mostly manual.
What I built
As Product & Growth Lead, I set the roadmap and shipped the core tournament and matchmaking features, then ran the growth side: experiments and community programs to bring players onto the platform and keep them competing.
Outcome
Rivals went from concept to a live platform used by 10+ gaming and esports communities across SEA, LATAM and EU, each one closed and onboarded through direct outreach. The social accounts passed 1M impressions in three months with zero ad spend, and the platform won Princeton's TigerLaunch UK 2025 and Kickstart Global's Founders Under 24 Summit at Google HQ London.